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View Full Version : Mark of the Wolves Coming to XBLA??


Cobra Commander
04-08-2009, 10:56 AM
Here's a strange one for you - the Korean Games Rating Board has revealed that Garou: Mark Of The Wolves, known stateside as Fatal Fury: Mark of the Wolves, has been rated by Microsoft of Korea, meaning that it should be bound for the Xbox Live Arcade.

More info here:
http://www.gamerbytes.com/2009/04/fatal_fury_mark_of_the_wolves.php

Hopefully this is true and means an Enlgish release soon.

cHuCo
04-08-2009, 11:21 AM
nice, wierd but nice

Mark_Of_The_Wolves_Terry2
04-09-2009, 12:05 AM
i REALLY hope there's a US PS2 release with extra features,more modes,etc...or just a plain Dreamcast PS2 US port would be nice at this point,the US PS2 version would have even better,re-done graphics though.:D

Running Wild
04-09-2009, 05:32 AM
Take note guys, this is dated April 1st. Information probably isn't reliable. Though if it is true, it would be awesome.

Cobra Commander
04-09-2009, 08:32 AM
Take note guys, this is dated April 1st. Information probably isn't reliable. Though if it is true, it would be awesome.

Do they have April Fools in Korea though? I think they don't. Hoping for a release regardless.

Running Wild
04-09-2009, 07:38 PM
Do they have April Fools in Korea though? I think they don't. Hoping for a release regardless.

To be fair, I have no idea. But April Fool's is pretty popular on the internet, so even if it isn't something that's commonplace in Korea, it's possible someone made something up for the 'net. I've been fooled by April Fool's originating out of Japan before. :(

Mark_Of_The_Wolves_Terry2
04-10-2009, 12:38 AM
you guys make good points,you would also think that since SNK is a Japanese company,MOTW would be coming to Japan's XBLA first.:confused:

Cobra Commander
04-21-2009, 08:16 AM
Woohoo, it was true afterall. Some screenshots:

http://i42.tinypic.com/311q5c4.jpg
http://i42.tinypic.com/2i6cl6t.jpg


http://www.famitsu.com/game/news/1223634_1124.html

cHuCo
04-21-2009, 10:37 AM
wow this port will really sell on USA :D

Running Wild
04-21-2009, 07:09 PM
Whoa! It's true?! *mind explodes*

Ilpalazzo
04-21-2009, 10:47 PM
you guys make good points,you would also think that since SNK is a Japanese company,MOTW would be coming to Japan's XBLA first.:confused:

it should come to PSN to

Plumbum
04-24-2009, 02:41 PM
This is great news. I hope you will have the option to turn off the artwork on the sides though. As much as I love the MOTW art style, it being on the sides of the screen annoys me for some reason.

Andrea
04-24-2009, 05:47 PM
I like PS more but I guess they went for Xbox for western market... T.T

Michael Dudikoff
04-27-2009, 03:26 PM
Have any of the snk xbla titles gotten a psn release?

UltimateRugal999
04-28-2009, 05:25 AM
Yeah there needs to be a psn version.

However, I'm still mad that they didn't pack Mark of Wolves in the Fatal Fury Battle Archives 2.

cHuCo
04-28-2009, 12:15 PM
Have any of the snk xbla titles gotten a psn release?
nope:(
and theres any clue on future release of snk titles on psn:(

Mark_Of_The_Wolves_Terry2
05-04-2009, 03:22 PM
Yeah there needs to be a psn version.

However, I'm still mad that they didn't pack Mark of Wolves in the Fatal Fury Battle Archives 2.


i totally agree, MOTW SHOULD come out on PSN.:D there should be a Fatal Fury Battle Archives Volume 3 including

Mark Of The Wolves
Wild Ambition
First Contact.:D

Zeidust
05-07-2009, 07:41 PM
MotW was the 3rd strike of SNK games. (well at least untill KOF XII came out)...I keep eyeballing Samurai Showdown II since it has online play, but I've come across a problem of not finding people to play on nitch networks.

Trygon
05-08-2009, 05:35 AM
Garou needs GGPO like net code too on XBLA so please Mad Max also pay attention to this post of mine for this game too please.

black_7
05-12-2009, 07:02 PM
Great news. Yet another reason to buy an xbox

Mad Max
05-15-2009, 11:49 AM
Garou needs GGPO like net code too on XBLA so please Mad Max also pay attention to this post of mine for this game too please.

Always paying attention. It's just that convincing SNKP to implement such items is no easy task.

Trygon
05-15-2009, 02:29 PM
Always paying attention. It's just that convincing SNKP to implement such items is no easy task.

I understand. Hopefully though they pick up on the fact that GGPO net code is great for fighting games online and it makes their fans/customers very happy to be able to play good matches online.

Plumbum
05-20-2009, 01:52 PM
Are there going to be any extras that come with the XBLA version, like an art/ending gallery, or will it be just a straight port of the Arcade version?

Igniz
05-20-2009, 02:24 PM
Kain!!!!!! Kain making a comeback!!!!!

hahahi
06-20-2009, 10:57 AM
Always paying attention. It's just that convincing SNKP to implement such items is no easy task.

i am sure this has been requested from you too but please convince them to bring it to PSN. Also if they don't want to be involved in the net code process and/or porting for the PSN, tell them that Backbone can handle it for them.:D

they also need to bring Fatal Fury Special. XBLA needs to die out with their pay to play policy, size limitations, etc. PSN is the way to go. Should i make a new thread regarding a PSN MOTW?????

kuja86
06-20-2009, 04:49 PM
MotW was the 3rd strike of SNK games. (well at least untill KOF XII came out)...I keep eyeballing Samurai Showdown II since it has online play, but I've come across a problem of not finding people to play on nitch networks.

I agree this game YES!!! AWESOME WORK!

riotspark
06-20-2009, 11:01 PM
isn't FFspecial already on XBL (abeit with crappy netcode) They should port Sam Sho 5 Special.

ReXXXSoprano
06-22-2009, 03:25 PM
isn't FFspecial already on XBL (abeit with crappy netcode) They should port Sam Sho 5 Special.

But it's GAROU. And due to the way FFS was handled I tend to ignore it. I can't even get the rest of my achievements because nobody plays it anymore.

Garou drops on Wednesday and I'll be on it ASAP.

And you don't want SS5 SP you want SS0 SP. The latter guarantees me that when I slice someone in half with Rasetsumaru that they get the business. Blood and all. But all that would take is a Uni-Bios running in the background and the correct settings on for SS5 SP.

ReXXXSoprano
06-24-2009, 01:06 AM
Garou: MOW is now on the marketplace.

Get it.

Cutey Storm
06-24-2009, 01:31 AM
all i can do is get gamerpics! where's the game!?

n/m! got it!

Dandy J
06-24-2009, 01:57 AM
Just got this and played a few games online. The online SUCKS. No lobbies either, just 2 people. So there's 0 reason to ever play it on XBLA when you can play lag-free on GGPO or 2DF for FREE with BETTER players. I could see myself playing this on XBLA just for the lobbies but it doesn't even have that.

Always paying attention. It's just that convincing SNKP to implement such items is no easy task.
I'm real tired and about to go to sleep so maybe I am not thinking straight but hey Mad Max, next you or anyone from Ignition talk to SNK devs about netcode, give them this message for me:

"If you don't use GGPO or something GGPO-like, you are fucking retarded". Just quote that shit word-for-word, please. Tell them it's from someone who really loves their games. They got no goddamn excuse this time cause Garou doesn't use ANY resources, you can run the shit on an emulator on a sub-1ghz CPU with no problems. Just give Tony Cannon some beer money and slap GGPO on the motherfucker!

WHAT ARE YOU THINKING SNK????? I wasn't even going to buy this until I found about the online, but I happened to have an extra 800 points sitting in my account. Now I feel like I have a dog that shit om my rug and I say 'GOOD BOY!' Shameful.

At least it's good that it's on a next-gen system so tourneys have one less game they have to rely on old consoles for. Whoop dee doo man.

Missing Person
06-24-2009, 02:11 AM
I paid 800 MS Points for this crap?! I love Garou, but this is horrendous!

The netcode is atrocious. WTF is wrong with you guys putting this out there. I could play my next door neighbor and get input lag. With netcode like GGPO and Backbone's, and even VF5's, equivalent out there, there is NO EXCUSE for shoddy netcode in fighting games anymore. You should be ashamed of yourselves.

But hey look, I can play my friends who DON'T play this game offline, lag-free! *does finger cymbal motions*

Or I can take this to tournaments and get like 6 people to play.

This is a joke. Patch the netcode to something where I can actually see my inputs within a frame of me hitting the buttons, please!

If this netcode ends up in King of Fighters XII, I will be hoping SNKP's "legacy" dies in a fire.

Dandy J
06-24-2009, 02:34 AM
Yo, yo yo yo yo wait. Wait. Hold up. Does this game have HOST ADVANTAGE??? I think it has host advantage. For those of you who don't know what that is, it's when the person who hosts the game has 0 lag, and the person who is playing them has...well, lots of nice input lag.

affinity
06-24-2009, 06:02 AM
GGPO itself may be legal, but it's illegal to play/emulate SNK roms on PC.


GarouMOTW was never officially released/sold on PC so you shouldn't play it on PC at all, unless you bought the MVS or AES version before.

Frankfurt
06-24-2009, 06:38 AM
GarouMOTW was never officially released/sold on PC so you shouldn't play it on PC at all, unless you bought the MVS or AES version before.

Manages (like always) to completelly block out the actual point - Netcode is crap.

Atb_555
06-24-2009, 09:53 AM
Ah man this so unfair :(

As one of SNK's well respected titles, even to todays standards, Garou deserves a decent netcode. SNKp needs to patch the game.

Missing Person
06-24-2009, 10:40 AM
GGPO itself may be legal, but it's illegal to play/emulate SNK roms on PC.


GarouMOTW was never officially released/sold on PC so you shouldn't play it on PC at all, unless you bought the MVS or AES version before.
Don't skirt the issue. Patch the netcode.

Dandy J
06-24-2009, 12:07 PM
I would request...no, DEMAND a patch if I wasn't so sure that SNK simply did not care.

Someone explain this to me: Why is it that one guy, without the source code for any of these games, can produce netcode in his spare time, for free, that is the best netcode for fighting games up to this point--yet the actual developer for the game, getting paid for it and selling the game, can't produce anything close to it? And on top of that, show no effort to even attempt to do so?

mr. lip buster
06-24-2009, 12:14 PM
GGPO itself may be legal, but it's illegal to play/emulate SNK roms on PC.


GarouMOTW was never officially released/sold on PC so you shouldn't play it on PC at all, unless you bought the MVS or AES version before.

Are you underage, by any chance?

riotspark
06-24-2009, 12:59 PM
I'm starting to think that their netcode is actually excellent.........in japan. I don't think they have any idea how to deal with lag on such a long a distance (the US is a much bigger country than Japan) Maybe that shouldn't be an excuse but SNK isn't exactly a country with the US's interests in mind (which is where Ignition comes in)

krazykone123
06-24-2009, 01:11 PM
Fix the netcode for the love of cake and god forbid if this makes it's way into KOF XII, SNKP I've been a loyal fan for years... do not *repeat* DO NOT screw us over because we kept you afloat for good while... you owe us :mad:

fluxcore
06-24-2009, 01:57 PM
I'm disappointed to hear about the netcode 'issue'.

I was always going to wait on purchasing this until I heard some opinions on the netcode, which in this day and age is one of THE MOST important features of a fighting game.

I won't be buying Garou until netcode is deemed acceptable (as unlikely as it is that it will be changed!), and I'm sure many others will feel the same. That is if they don't buy it straight off without realising the netcode is bad, in which case you'll get a shitstorm of negative goodwill.

I realise this may not be something Ignition has a direct hand in, but it ends up not looking good for any party involved.

Dandy J
06-24-2009, 02:26 PM
Well, Mad Max says they've tried to tell SNK about netcode, GGPO, etc., but it seems SNK doesn't care. The only thing we can do is not give them money for shoddy work and make enough noise so that Ignition can convince them of how important it is.

solrahlx
06-24-2009, 03:07 PM
I just played this online and the least amount of lag that I got was at a 1 sec delay... most matches were at a 2 second delay.. 130ms-250ms of latency.

It makes this game unplayable.... and all I do is mash weak attacks and randomly try to just defend... I'm horrible when it comes to playing with lag, but there are people online who can just input there stuff ahead of time and bam. When I lag in a fighting game I have a tendency to mash buttons.

freeplay
06-24-2009, 03:08 PM
If you really want GGPO netcode in Garou, organize a petition and have people sign it. I'm sure Mad Max or a moderator will sticky it if you ask nicely.

Mark_Of_The_Wolves_Terry2
06-25-2009, 11:11 PM
I just played this online and the least amount of lag that I got was at a 1 sec delay... most matches were at a 2 second delay.. 130ms-250ms of latency.

It makes this game unplayable.... and all I do is mash weak attacks and randomly try to just defend... I'm horrible when it comes to playing with lag, but there are people online who can just input there stuff ahead of time and bam. When I lag in a fighting game I have a tendency to mash buttons.




reminds me of CVS 2 for the X-Box,that game lagged like crazy online.:eek:

JedahZero
06-27-2009, 10:11 AM
I registered JUST so I could yell at SNK for implementing such terrible netcode.

Honestly, I was originally going to pick up KOF XII first day, but after this, I'm going to wait and see what people say about the online experience, and if it's terrible, at least I spent this $10 to save myself $60.

This is really inexcusable. I would have overlooked so-so netcode for this game, what with being a port and sort of a niche title and all, but the fact that it's so absolutely miserable that even in a match with 45ms ping I get UNPLAYABLE input lag is just inexcusable.

Badguy
06-28-2009, 06:37 PM
I'm almost tempted to complain to Microsoft and try to get my 800 points refunded because I feel like I was deceived by false advertising. I was promised online play when I bought the game, not a series of glitchy, frustrating slideshows of my opponents kicking my ass because the input delay is so bad I can't even counter their attacks.

I don't expect perfection, but this is simply unjustifiably bad. SNK should have realized that solid netcode would be a priority for their fans, and it should have been a priority for them as well. As it is, I've played fighters for the original Xbox back when I had standard DSL that offered a better online experience than this. I definitely won't be purchasing KoF 98: Ultimate Match when it's released, and KoF XII has just gone from a must-buy for me to a maybe.

Legit
06-28-2009, 08:09 PM
I have been unbelievably disappointed by MoTW's netcode. I bought the game primarily to support SNK, but now I really wish I hadn't. I was really pumped to get 98 bumpin' on my 360, but now I'm not so sure. I have KoF XII pre-ordered, but I can also guarantee that if it's this horrendous online, I will be returning it day of purchase.

From what I've read, I understand that Ignition is doing what they can, but it's ridiculous that SNK doesn't give a fuck about their customers happiness. Absolutely fucking ridiculous.

arstal
06-28-2009, 08:52 PM
I'll say this- you guys lost at least one sale due to your netcode.

You guys- for 98UM, get GGPO, then offer it as DLC. I'll pay $5 more to get working netcode, and others will as well.

Dandy J
06-28-2009, 08:54 PM
I'll say this- you guys lost at least one sale due to your netcode.

You guys- for 98UM, get GGPO, then offer it as DLC. I'll pay $5 more to get working netcode, and others will as well.
I would pay $10 for the game and $50 for the netcode real talk.

SAB CA
06-29-2009, 08:04 AM
TO: SNKP
FROM: A Long time Fan!

GAROU MotW's Netcode is tolerable for playing local friends, but it definitely does not let me take on the WORLD, as the XBLA Splash pages lead one to believe.

SNKP, many of us would be willing to pay the price for better netcode. If you're really working on KoF XII's as much as stated, then we'd even accept having it retroactively patched into the SNKP fighters already on live.

If it can't be patched in, maybe you could offer a new upload of the game downloads. (yes, I'm including SamSho II, Fatal Fury Special, Metal Slug, and 98UM, if it needs to be considered.)

Please don't look at DLC games as one time deals. Just as new fans unfortunately download emulated games day-by-day, new fans could be brought to your official DLC games as well, if we can assure active, well-managed communities. And having net code that meets or exceeds the best of what is available for free on the internet, would give all of us who want to support SNKP directly, a way to hold these titles upon a pedestal, to be proud of our purchases, and of the company that provided us with them!

Great Netcode would give all the fans outside Japan a reason to say "THIS is why you should buy SNKP game over Capcom or Aksys game! Heck, even over the next Halo, or Gears!" Even if we can convince people that the Game itself is great, they won't become loyal fans, without the product standing up to our claims, after their purchases.

I would easily play the games more (as would many others) If we could actually PLAY with everyone online with good network code, rather than only being able to get tolerable gameplay when playing with people in our time zones. Lag with High ping numbers really is THAT BAD, unfortunately, and long distanced connections have REALLY high pings!

SNKP already knows how to make the "Offline" portion of their games awesome, but just as in the arcades, if the multiplayer is broken, the game itself fails. Online IS the multiplayer of modern day fighters, so please take it seriously, on a globally considerate scale!

affinity
06-29-2009, 10:46 AM
even with online, its obvious this was a budget title. that's why the price is so low.

Capcom spend tons of money on HD Remix to make the online great,
but SNKP isn't that rich.

all of their money is being invested in KOFXII right now, which is what really matters.

SAB CA
06-29-2009, 11:10 AM
even with online, its obvious this was a budget title. that's why the price is so low.

Capcom spend tons of money on HD Remix to make the online great,
but SNKP isn't that rich.

all of their money is being invested in KOFXII right now, which is what really matters.

Shhh, this is a plea to make them work on netcode, not to rationalize their spending. And of all people, you should know you don't have to explain to me about their spending.

However, even their netcode back on Neowave was better than what we've seen recently. Heck, even Mad Max says that Ignition was telling SNKP about the importance of netcode, so it's not like this is just a plea from ignorant fanboys.

Bah, maybe we just need a thread for this... this one is kinda hijacked.

affinity
06-29-2009, 11:12 AM
Shhh, this is a plea to make them work on netcode, not to rationalize their spending. And of all people, you should know you don't have to explain to me about their spending.

However, even their netcode back on Neowave was better than what we've seen recently. Heck, even Mad Max says that Ignition was telling SNKP about the importance of netcode, so it's not like this is just a plea from ignorant fanboys.

Bah, maybe we just need a thread for this... this one is kinda hijacked.

nah, the dicussions has been going around in circles anyway. People know that the MOTW online is unsatisfactory for most people and the high level crowd.

but at least Ignition will ensure this doesn't happen to KOFXII. of course that doesn't guarantee XII's will be flawless, but still much better than this.

Mark_Of_The_Wolves_Terry2
06-29-2009, 11:36 PM
sounds like alot of you guys are buying KOF XII only if it has good online,what happened to just buying a game for good-gameplay and because you like said game? if KOF XII has bad online,i will still buy it because im a hardcore SNK/KOF fan and i can enjoy the game in the regular modes.for example,if a game has great gameplay and the online sucks,that's not really a good reason to not get a game for bad online.i know online is the new versus,and you can play online alot,but that wouldn't stop me from getting a game i like just because the game has bad-online.i guess it just depends on where your prioritys are.

solrahlx
06-30-2009, 12:13 AM
Dude... I don't know if you know this... bet great netcoding is the only thing keeping the fighting genre afloat right now. Fighting games become monotonous when you're playing against the computer all day. Alot of people who buy fighting games now don't have friends to play against because their friends just don't like fighting games. So having an online mode that doesn't have lag is a big help.

Plus it doesn't cost an arm and a leg to get some decent net coding up and running anyways. They just rushed this release to pocket some extra cash for other projects.

Mark_Of_The_Wolves_Terry2
06-30-2009, 12:26 AM
Dude... I don't know if you know this... bet great netcoding is the only thing keeping the fighting genre afloat right now. Fighting games become monotonous when you're playing against the computer all day. Alot of people who buy fighting games now don't have friends to play against because their friends just don't like fighting games. So having an online mode that doesn't have lag is a big help.

Plus it doesn't cost an arm and a leg to get some decent net coding up and running anyways. They just rushed this release to pocket some extra cash for other projects.


i enjoy playing one-player in fighting games all the time.i know playing online is very important,ecspecially if you want competition.but to miss out on a great game just because the online is not good,or there is no online dosen't seem like a wise choice is all.i haven't played XII yet,but it is looking pretty good.i think if you are a fan of KOF you will like it it seems.it just seems like if you don't buy KOF XII just for the online,it seems you will be missing out on a good game.

solrahlx
06-30-2009, 12:32 AM
I'm not saying I wouldn't buy it without netcoding, but there's nothing wrong with someone who just doesn't want to sit there and play a computer who uses the same patterns over and over and doesn't have the ability to hold down a decent conversation.

I don't blame them.

There was only so many times I could play KOF XI before I just quit because everyone in my area moved on to other games or just picked up another fighting game.

Dandy J
06-30-2009, 01:00 AM
The only single player mode I play in fighting games is training mode. And the reason I use training mode is primarily so that I can learn things to help get better at playing against real people, whether it be online or in real life. In the case of these older KOFs that most competitive players will not pick up at this point in time, online is important.

Dee0342
07-01-2009, 05:05 PM
I dont have any friends that a really into these kinda fighters, so I mainly play by myself, so Net play is great option.
But Garou just lags too much, the only time I dont got lag is when I host a game.